Tool Windows Utility; Batch CIA 3DS Decryptor: Convert a.3ds game to.cia (decrypted) (For Citra use only). 1: 0201 - Mario Kart DS (E)(Spluff).zip. File Size: 18.35 MBs 2: 0202 - Kirby - Canvas Curse (E)(Legacy).zip. File Size: 28.05 MBs 3: 0203 - Nintendo Touch Golf (E)(Legacy).zip. File Size: 36.47 MBs 4: 0204 - SpongeBob Squarepants - The Yellow Avenger (E)(Legacy).zip. File Size: 16.41 MBs 5: 0205 - SBK - Snowboard Kids (U)(MODE7).zip. You can use 1 emulator to play all your favorite games compatible with it. 1’s list includes popular ROMs games, such as 0886 - Mario Golf World Tour-EUR.3DS-CONTRAST, and lots of others. This emulator is compatible with computers, laptops, tablets, mobile phones and other electronic devices you may have.
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Mario Golf |
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通称: Mario Golf 64 (JP) このゲームには以下の要素が含まれている 非表示の開発関連のテキスト |
Play golf as your favorite the most powerful Mario characters (and random humans)! Bizarrely, Mario is an unlockable character, at least in single-player mode.
- 2Unused Course Features
- 3Debug Features
- 3.1SRAM エディター
- 4地域による違い
未使用の音楽
To do: Find more information. Is this music really unused? |
未使用のトラック
Unused Course Features
Ground Type
There is one unused ground type left in the game, which is the 'cartway'. It is fully functional, having its own name, properties, image, and appearance still intact. It seems to have been intended as a road of some sort from looking at its lie image, though this is not usually very relevant for a golf course. In behaviour, it is most similar to the 'red' ground type, which is used when playing the fast variants of the mini-golf courses; the shot power percentage is 80-100 and it has low friction and a high bounce. It appears as a plain grey patch of ground when loaded on the course during play.
Debug Features
This needs some investigation. Discuss ideas and findings on the talk page. |
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By using the following GameShark code, you can access some debug features.
Japan | 800B0FC0 0001 |
US | 800B67C0 0001 |
Europe | 800B6A70 0001 |
First thing you might notice is the debug text on the intro cutscene. CAMERA:00 shows the current camera in use and increases in value as the cutscene goes. The numbers on the right are for counting how much time there is left until a camera angle is changed to the next. The numbers on the bottom count how much time has elapsed in the intro cutscene in total.
Using controllers 2, 3 or 4, press Start to display a CPU usage meter of sorts. Pressing it again will display more debug numbers. Presumably, the top number seems to change whenether an action is being done or not. The first row and second rows seems to change when a menu or effects for the UI are loaded. Pressing L will freeze the game, D-Left will cycle through frames and D-Right will resume gameplay.
SRAM エディター
This feature can be accessed by enabling the code above and pressing L + Start during a match. This will display a number of flags, which control various debugging features. There are 256 (FF) flags in total, though not all of them appear to be used. Choose a flag using the D-Pad, enable it by pressing A, or disable it by pressing B. You can also press L or R to go to the first or second page of flags, respectively. All currently-known flags and their functions are described on the Notes page.
Mario Golf 3ds Rom
Color and Fog Editor
Flag 0x2D activates an editor for the background/sky and fog. On controller 2, use the D-Pad or C buttons to navigate the menu. Press A to increase the currently-selected value, or B to decrease it. The RGBA rows correspond to the colors and the TBC columns correspond to the sky. The BG columns edit the background and the FOG column edits the fog. You can control the fog's thickness by modifying the last row in its column. The option CC:0 is inaccessible, and its purpose is unknown.
Text Color Test
Flag 0x46 displays サンプルABCDEFG on the screen along with a menu in the top-right corner, similar to the menu in the color and fog editor. On controller 2, use the D-Pad to move the text and the C buttons to navigate the menu. Press A to increase the currently-selected value, or B to decrease it. The values in the menu control the coloring of the text; the top row corresponds to the bottom of the text and vice-versa. The columns correspond to the colors cyan, magenta, and yellow, respectively.
New Super Mario Ds Rom Hack
Pin Selection Tool / Ball Position Viewer
Flag 0x47 activates a tool that allows you to change the pin location for any hole while the course flyover is occurring. To change the currently selected pin, press L or R on controller 1. Every hole has four possible pin settings, though the mini-golf courses and Driving Range don't define all four and have some pin locations off the map.
Starting gameplay on any hole displays X/Y/Z/Attr values, which seem to be related to the ball's current position and the ground attribute value that it is resting on. These values update when starting a new shot and remain on screen afterwards even when changing game modes.
Playing on a mini-golf hole and hitting a shot that rebounds off a wall (or, sometimes, just loading a mini-golf hole, especially in Training mode) causes the strings CheckXYAxis, GetHeightInfo, and Hit to be displayed on-screen.
Message Viewer
Flag 0x6D activates a message viewer (Nice On!, Nice Shot!, etc.). Press D-Left or D-Right to select a message, and D-Down to view it.
Build Date
Information about the build date of the ROM is shown at the top of the screen when the SRAM editor is enabled:
Super Mario 64 Ds Rom
Japan |
US |
Europe |
Shot Information
To display this menu in the US version of the game, use the gameshark code:
This will show certain variables on the screen that are relevant in calculating the shot trajectory. However, this menu is a little difficult to read and, depending on the game region, may be displayed in units that differ from those normally shown by the game.
地域による違い
タイトル画面
アメリカ/ヨーロッパ版 |
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The Japanese version uses a different logo, and the text below it reads 'Push Start' rather than 'Press Start'.
Character Select
Japan | North America | Europe |
The international character select screens were modified to include Metal Mario, who is not present in the Japanese version. Also, the characters in the European version were reordered. There was a special Japanese cartridge made for a tournament hosted by Famitsu that was given as a prize to the winner. The cartridge contained a playable version of Metal Mario.
Gameplay
US/Europe |
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The Japanese version is missing the power indicator (leftmost gray bar) in the Power Meter. It was added in the US and European versions. The wind display was slightly moved to the left in the international versions and its font was changed to a more noticeable one.
Intro Music
The European version uses a different song for the intro cutscene. Strangely enough, the original song is still present on the cartridge, making it unused.
アメリカ版 |
ヨーロッパ版 |
ヨーロッパ版 (未使用の物) |
Other
- The Japanese version doesn't display the Nintendo 64 logo during the intro sequence.
- The Japanese and European versions use meters in putting instead of feet, changing 30 ft, 100 ft, and 200 ft to 10m, 30m, and 60m respectively. That change doesn't affect the distance, however.
- The Japanese and European versions show wind speed in meters per second rather than miles per hour.
- In three- or four-player mode, if all characters are either Yoshi or DK, the music played on any course except Luigi's Garden and Peach's Castle will be a remixed version of the Palm Club theme from the Game Boy Color version.
The Mario series | |
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NES/FDS | Super Mario Bros. • Super Mario Bros. 2 (FDS) • Super Mario Bros. 2 (NES) (Prototype; Doki Doki Panic) • Super Mario Bros. 3 |
SNES | Super Mario World • Super Mario All-Stars • Super Mario World 2: Yoshi's Island (Prototypes) |
Satellaview | BS Super Mario USA • BS Super Mario Collection |
Nintendo 64 | Super Mario 64 (64DD Version) |
GameCube | Super Mario Sunshine (Demo) |
Wii | Super Mario Galaxy • Super Mario Galaxy 2 • New Super Mario Bros. Wii • Super Mario All-Stars: 25th Anniversary Edition |
Wii U | New Super Mario Bros. U • New Super Luigi U • Super Mario 3D World • Super Mario Maker |
Game Boy (Color) | Super Mario Land • Super Mario Land 2: 6 Golden Coins • Wario Land: Super Mario Land 3 • Super Mario Bros. Deluxe |
Game Boy Advance | Super Mario Advance • Super Mario Advance 2 • Super Mario Advance 3 • Super Mario Advance 4 |
Nintendo DS | New Super Mario Bros. • Super Mario 64 DS |
Nintendo 3DS | Super Mario 3D Land (Demo) • New Super Mario Bros. 2 • Super Mario Maker for Nintendo 3DS |
Nintendo Switch | Super Mario Odyssey • New Super Mario Bros. U Deluxe • Super Mario Maker 2 • Super Mario 3D All-Stars |
iOS/Android | Super Mario Run |
Mario Kart | |
Console Games | Super Mario Kart (Prototypes) • Mario Kart 64 • Mario Kart: Double Dash!! (Demos) • Mario Kart Wii (Channel) • Mario Kart 8 (Deluxe) |
Handheld Games | Mario Kart: Super Circuit • Mario Kart DS (Demos) • Mario Kart 7 |
Arcade Games | Mario Kart Arcade GP • Mario Kart Arcade GP 2 • Mario Kart Arcade GP DX |
Mario RPGs | |
Super Mario RPG | Legend of the Seven Stars |
Paper Mario | Paper Mario • The Thousand-Year Door (Paper Mario 2 Demo) • Super Paper Mario • Sticker Star • Color Splash • The Origami King |
Mario & Luigi | Superstar Saga (+ Bowser's Minions) • Partners in Time • Bowser's Inside Story (+ Bowser Jr.'s Journey) • Dream Team • Paper Jam |
Mario Party | |
Console Games | Mario Party • Mario Party 2 • Mario Party 3 • Mario Party 4 (Demo) • Mario Party 5 (Demo) • Mario Party 6 (Demo) • Mario Party 7 • Mario Party 8 • Mario Party 9 • Mario Party 10 • Super Mario Party |
Handheld Games | Mario Party Advance • Mario Party DS |
Mario Sports | |
Console Games | BS Excitebike Bunbun Mario Battle Stadium • Mario Golf • Mario Tennis • Mario Golf: Toadstool Tour • Mario Power Tennis • Mario Superstar Baseball (Mario Baseball Demo) • Super Mario Strikers (Demo) • Mario Strikers Charged • Mario & Sonic at the Olympic Games (Beijing 2008, London 2012) • Mario Sports Mix • Mario Tennis Aces |
Handheld Games | Mario's Tennis (Virtual Boy) • Mario Golf • Mario Tennis (GBC) • Mario Tennis: Power Tour • Mario Golf: Advance Tour • Mobile Golf • Mario & Sonic at the Olympic Games (Beijing 2008) |
Web Games | Mario Tennis: Power Tour - Bicep Pump |
Other | |
Arcade Games | Donkey Kong • Donkey Kong Jr. • Mario Bros. • Donkey Kong, Donkey Kong Jr., Mario Bros. • Mario Roulette • Luigi's Mansion Arcade |
Computer Games | Donkey Kong (Atari 8-bit family) • Mario is Missing! (DOS) • Mario Teaches Typing (DOS) • Mario's Early Years (DOS) • Mario's Game Gallery (Mac OS Classic) |
Console Games | Donkey Kong (NES) • Donkey Kong Jr. (NES) • Mario Bros. (NES) • Wrecking Crew • Dr. Mario (NES) (Prototypes) • Mario Paint (Prototype) • Mario & Wario • Tetris & Dr. Mario • Undake 30: Same Game Mario Version • Mario's Super Picross • Wrecking Crew '98 • Mario is Missing! (NES, SNES) • Mario's Time Machine (NES, SNES) • Mario's Early Years: Fun With Letters • Yoshi's Safari • Hotel Mario • Super Mario's Wacky Worlds • Mario no Photopi • Mario Artist Paint Studio (Prototype) • Mario Artist Talent Studio • Mario Artist Communication Kit • Dr. Mario 64 • Luigi's Mansion • Dance Dance Revolution Mario Mix • Fortune Street • Captain Toad: Treasure Tracker (Wii U, Switch) • Mini Mario & Friends amiibo Challenge • Dr. Luigi • Mario + Rabbids Kingdom Battle • Luigi's Mansion 3 |
Handheld Games | Dr. Mario • Donkey Kong • Mario's Picross • Picross 2 • Jaguar Mishin Sashi Senyou Soft: Mario Family • Mario Pinball Land • Mario vs. Donkey Kong (Demo) • Mario vs. Donkey Kong 2: March of the Minis (Demo) • Mario vs. Donkey Kong: Minis March Again! • Super Princess Peach • Dr. Mario & Puzzle League • Mario Bros. Classic • Luigi's Mansion (Nintendo 3DS) • Luigi's Mansion: Dark Moon • Captain Toad: Treasure Tracker (Nintendo 3DS) • Photos with Mario • Dr. Mario World |
Web Games | Dr. Mario: Vitamin Toss |
See also | |
Yoshi • Donkey Kong • Wario |