Zday script: Zday, a zombie infestation script f. 150197: script: guieditor: GUI Editor: GUI Editor is a resource designed to a. 98943: misc: housesystem: House System by DakiLLa (Building/Mana. 80345: script: bank: Bank System: GUI Based bank system. 73385: script: zombiegamemode: Zombie Gamemode: Zombie Gamemode - all-in. Mta scripts: Home; Scripts; Ask Script; Hey guys, here you can found all scripts you want. We are selling it for a very Low price( scripts working 100%), if the script don't work and you payed us, your money will come back to you. How to pay: We only accept payments via paypal. Our paypal email is asd7991@hotmail.it, so if you buy any script.
MTA COMO CRIAR UM SCRIPT #6 - PORTE DE ARMAS (setElementData)! MTA makes that possible! Online games are all about their community, and Multi Theft Auto has a great community! We've got a great forum where you can get support for any problems you have playing MTA, get help with scripting problems or just hang out and chat. MTA eTix How to buy and use commuter rail tickets on your phone System Modernization The projects shaping the future of the MTA Transparency Our leadership, performance, budgets, financial and investor information, and more.
- -- ║ » Copyright © 2018-2019 ║
- -- ║ » Script Author: Lorenzo & Bernie ║
- -- ╚════════════════════════════════════╝
- function LakeZ_HUD ()
- local hudTable ={'ammo','armour','health','money','weapon','wanted','area_name','vehicle_name','breath','clock'}
- setPlayerHudComponentVisible(hudTable[i],false)
- local x, y = guiGetScreenSize()
- dxDrawRectangle(x-240,20,220,140, tocolor(0,0,0,120),false)--Background
- dxDrawRectangle(x-240,174,220,30, tocolor(0,0,0,120),false)--BackgroundLakeZ
- dxDrawText('LakeZ - Beta', x-170,180,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- local weaponID = getPedWeapon (getLocalPlayer())
- local ammo = getPedTotalAmmo (getLocalPlayer())
- dxDrawRectangle(x-140,220,120,130, tocolor(0,0,0,120),false)--Background Weapon
- --dxDrawImage(x-115, 55, 82, 89,'Images/HUD/'.tostring(weaponID).'.png',0.0,0.0,0.0,tocolor(255,255,255,255),false)
- dxDrawImage(x-120,230,82,89,'Images/HUD/'.tostring(weaponID).'.png',0.0,0.0,0.0,tocolor(255,255,255,255),false)
- dxDrawText('.clip.' | '.ammo.', x-(10+95),324,786,103, tocolor(255,255,225,255),1.30,'default-bold','left','top',false,false,true,false,false)
- local health = getElementData(getLocalPlayer(),'blood')
- dxDrawText('Blood:', x-234,23,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- dxDrawText(math.floor((health)).', x-60,23,120,22, tocolor(255,20,20,255),1,'default-bold','left','top',false,false,true,true,false)
- local armor = getElementData(getLocalPlayer(),'food')
- dxDrawText('Food:', x-234,39,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- dxDrawText(math.floor((armor)).', x-50,39,120,22, tocolor(20,255,20,255),1,'default-bold','left','top',false,false,true,true,false)
- local breath = getElementData(getLocalPlayer(),'thirst')
- dxDrawText('Thirst:', x-234,55,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- dxDrawText(math.floor((breath)).', x-50,55,120,22, tocolor(20,135,255,255),1,'default-bold','left','top',false,false,true,true,false)
- --untererteil
- local headshots = getElementData(getLocalPlayer(),'headshots')
- dxDrawText('Headshots:', x-234,84,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- dxDrawText(math.floor((headshots)).', x-50,84,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- local murders = getElementData(getLocalPlayer(),'murders')
- dxDrawText('Murders:', x-234,100,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- dxDrawText(math.floor((murders)).', x-50,100,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- local zombieskilled = getElementData(getLocalPlayer(),'zombieskilled')
- dxDrawText('Zombieskilled:', x-234,116,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- dxDrawText(math.floor((zombieskilled)).', x-50,116,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- local temperature = getElementData(getLocalPlayer(),'temperature')
- dxDrawText('Temperature:', x-234,132,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- dxDrawText(math.floor((temperature)).'°C', x-54,132,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
- end
- addEventHandler('onClientRender', root, LakeZ_HUD)
- function getPOS_func ()
- local x,y,z = getElementPosition (getLocalPlayer())
- outputChatBox('.x.', '.y.', '.z.',255,140,0)
- end
MTA:SA Lua
MTA:SA Lua is a VS Code extension to add syntax highlighting, code completion and other useful functions for MTA San Andreas LUA to VS Code.
- Preview Images
- Syntax Highlighting
- VSDark
Code Completion
Code Completion shows what functions are available
Syntax Highlighting
Server only Function
Server only functions will be highlighted in orange
Client only Function
Client only functions will be highlighted in red
Shared Function
Maytag elite washer manual. Shared functions will be highlighted in blue
Generate files Manage resources
Easy way to generate meta.xml and script files
Reference Link Provider
Easy way to access documentation on the MTA Wiki
VSDark
Server
Client
Monokai (Unsupported)
mtalua-http.enabled
Enable the WebAdmin Http Functionality for restarting/starting/stopping resources
mtalua-http.enable_restart_on_save
Enable automagically restarting resources when saving
Script Matador
mtalua-http.enable_search_hinting
Enable search hinting when restarting resources (Requires http whitelisting this ip)
mtalua-http.uri
URL to the MTA Http Server
mtalua-http.username
Authentication username for the MTA Http Server required for restarting/starting/stopping resources
mtalua-http.password
Authentication password for the MTA Http Server restarting/starting/stopping resources
mtalua-generate.author
Allows you to set a custom author when generating new resources (meta.xml -> info -> author)
mtalua-generate.watermarking
Enable or disable watermarking of meta files (will place a comment with a notice that the meta was generated by this extension)
mtalua-generate.meta_default_version
Default version when generating new resources (meta.xml -> info -> version)
mtalua-generate.meta_default_type
Default type of new resources (script, gamemode, map, misc)
mtalua-generate.shared_prefix
Custom suffix/prefix for shared files (Default is g_ prefix)This will treat files named g_test or test_g as shared files
mtalua-generate.shared_extension
Custom extension for shared files (Default is lua)This will treat files named test.glua as shared files
mtalua-generate.shared_prefix_type
If the shared is a prefix (true) or a suffix (false) (Prefix g_test Suffix test_g)
mtalua-generate.client_prefix
Custom suffix/prefix for client files (Default is c_ prefix)This will treat files named c_test or test_c as client files
mtalua-generate.client_extension
Custom extension for client files (Default is lua)This will treat files named test.clua as client files
mtalua-generate.client_prefix_type
If the client is a prefix (true) or a suffix (false) (Prefix c_test Suffix test_c)
mtalua-generate.server_prefix
Custom suffix/prefix for server files (Default is s_ prefix)This will treat files named s_test or test_s as server files
mtalua-generate.server_extension
Custom extension for server files (Default is lua)This will treat files named test.slua as server files
mtalua-generate.server_prefix_type
Script Metasploit
If the server is a prefix (true) or a suffix (false) (Prefix s_test Suffix test_s)
mtalua-generate.activate_client_file_generation
When activated generates a client file when using generate new resource
mtalua-generate.default_client_content
Allows you to set custom content that should be placed in the newly generated client file
mtalua-generate.activate_server_file_generation
When activated generates a server file when using generate new resource
mtalua-generate.default_server_content
Allows you to set custom content that should be placed in the newly generated server file
mtalua-generate.activate_shared_file_generation
When activated generates a shared file when using generate new resource
mtalua-generate.default_shared_content
Allows you to set custom content that should be placed in the newly generated shared file
mtalua-generate.modify_meta
When adding new client/server-side files should the meta.xml automagically be modified?
mtalua-generate.filesrc_extensions
Extensions which are declated as file
mtalua-sense.activate_signature_help_parentheses
Allows you to disable the signature help when using (
mtalua-sense.activate_signature_help
Allows you to disable the signature help completely
mtalua-sense.show_relevant_only
Only show relevant functions (A serverside script is open, only serverside & shared functions will show)
mtalua-sense.show_reference_links (v2.3.5 and up)
Make functions clickable which redirect directly to the MTA Wiki
v2.3.6 (19. Jan 2019)
- Bugfix for dependency 'request'
v2.3.5 (13. Jan 2019)
- Added ability to make document full of links to the MTA Wiki
- More internal seperation of different types of functions (peds, vehicles, engine)
- Bugfixes for functions
v2.3.2 (13. Jan 2019)
- Added ability to only show relevant functions (Serverside only functions will only display in server lua files)
- Removed duplicated functions
- Scriptside will now show in completion items
Script Metal Monogram Wall Art
v2.3.1 (11. Jan 2019)
- Added 1.5.6 functions and deprecations
- Search hinting for new resource manager
- Added verification if resource exists
v2.3.0 (9. Jan 2019)
- Added resource manager to start/stop/restart resources
- Fixed existing files in generate classes will break extension
- Fixed some missing information in some functions
v2.2.5 (8. Jan 2019)
- Added more settings
- Added the ability to modify existing meta files
- Added the ability to customize file extensions, file prefix/suffixes
- Added the ability to turn off watermarking
- Fixed generating client files
- Fixed extension upload
Script Mta Brasil
v2.2.0 (7. Jan 2019)
- Added the ability to create meta/client/server files on the fly
Script Mta Sa Server
- Thanks to 50p for the sublime text syntax highlighter. Which inspired me to create the VSCode extension.