Script Mta



Mar 14th, 2018
  1. Script Matador
  2. Script Metasploit
  3. Script Metal Monogram Wall Art
  4. Script Mta Brasil
  5. Script Mta Sa Server

Zday script: Zday, a zombie infestation script f. 150197: script: guieditor: GUI Editor: GUI Editor is a resource designed to a. 98943: misc: housesystem: House System by DakiLLa (Building/Mana. 80345: script: bank: Bank System: GUI Based bank system. 73385: script: zombiegamemode: Zombie Gamemode: Zombie Gamemode - all-in. Mta scripts: Home; Scripts; Ask Script; Hey guys, here you can found all scripts you want. We are selling it for a very Low price( scripts working 100%), if the script don't work and you payed us, your money will come back to you. How to pay: We only accept payments via paypal. Our paypal email is asd7991@hotmail.it, so if you buy any script.

Never

MTA COMO CRIAR UM SCRIPT #6 - PORTE DE ARMAS (setElementData)! MTA makes that possible! Online games are all about their community, and Multi Theft Auto has a great community! We've got a great forum where you can get support for any problems you have playing MTA, get help with scripting problems or just hang out and chat. MTA eTix How to buy and use commuter rail tickets on your phone System Modernization The projects shaping the future of the MTA Transparency Our leadership, performance, budgets, financial and investor information, and more.

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  1. -- ║ » Copyright © 2018-2019 ║
  2. -- ║ » Script Author: Lorenzo & Bernie ║
  3. -- ╚════════════════════════════════════╝
  4. function LakeZ_HUD ()
  5. local hudTable ={'ammo','armour','health','money','weapon','wanted','area_name','vehicle_name','breath','clock'}
  6. setPlayerHudComponentVisible(hudTable[i],false)
  7. local x, y = guiGetScreenSize()
  8. dxDrawRectangle(x-240,20,220,140, tocolor(0,0,0,120),false)--Background
  9. dxDrawRectangle(x-240,174,220,30, tocolor(0,0,0,120),false)--BackgroundLakeZ
  10. dxDrawText('LakeZ - Beta', x-170,180,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  11. local weaponID = getPedWeapon (getLocalPlayer())
  12. local ammo = getPedTotalAmmo (getLocalPlayer())
  13. dxDrawRectangle(x-140,220,120,130, tocolor(0,0,0,120),false)--Background Weapon
  14. --dxDrawImage(x-115, 55, 82, 89,'Images/HUD/'.tostring(weaponID).'.png',0.0,0.0,0.0,tocolor(255,255,255,255),false)
  15. dxDrawImage(x-120,230,82,89,'Images/HUD/'.tostring(weaponID).'.png',0.0,0.0,0.0,tocolor(255,255,255,255),false)
  16. dxDrawText('.clip.' | '.ammo.', x-(10+95),324,786,103, tocolor(255,255,225,255),1.30,'default-bold','left','top',false,false,true,false,false)
  17. local health = getElementData(getLocalPlayer(),'blood')
  18. dxDrawText('Blood:', x-234,23,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  19. dxDrawText(math.floor((health)).', x-60,23,120,22, tocolor(255,20,20,255),1,'default-bold','left','top',false,false,true,true,false)
  20. local armor = getElementData(getLocalPlayer(),'food')
  21. dxDrawText('Food:', x-234,39,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  22. dxDrawText(math.floor((armor)).', x-50,39,120,22, tocolor(20,255,20,255),1,'default-bold','left','top',false,false,true,true,false)
  23. local breath = getElementData(getLocalPlayer(),'thirst')
  24. dxDrawText('Thirst:', x-234,55,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  25. dxDrawText(math.floor((breath)).', x-50,55,120,22, tocolor(20,135,255,255),1,'default-bold','left','top',false,false,true,true,false)
  26. --untererteil
  27. local headshots = getElementData(getLocalPlayer(),'headshots')
  28. dxDrawText('Headshots:', x-234,84,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  29. dxDrawText(math.floor((headshots)).', x-50,84,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  30. local murders = getElementData(getLocalPlayer(),'murders')
  31. dxDrawText('Murders:', x-234,100,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  32. dxDrawText(math.floor((murders)).', x-50,100,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  33. local zombieskilled = getElementData(getLocalPlayer(),'zombieskilled')
  34. dxDrawText('Zombieskilled:', x-234,116,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  35. dxDrawText(math.floor((zombieskilled)).', x-50,116,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  36. local temperature = getElementData(getLocalPlayer(),'temperature')
  37. dxDrawText('Temperature:', x-234,132,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  38. dxDrawText(math.floor((temperature)).'°C', x-54,132,120,22, tocolor(255,255,255,255),1,'default-bold','left','top',false,false,true,true,false)
  39. end
  40. addEventHandler('onClientRender', root, LakeZ_HUD)
  41. function getPOS_func ()
  42. local x,y,z = getElementPosition (getLocalPlayer())
  43. outputChatBox('.x.', '.y.', '.z.',255,140,0)
  44. end
RAW Paste Data

MTA:SA Lua

MTA:SA Lua is a VS Code extension to add syntax highlighting, code completion and other useful functions for MTA San Andreas LUA to VS Code.

  • Preview Images
    • Syntax Highlighting
    • VSDark

Code Completion

Code Completion shows what functions are available

Syntax Highlighting

Server only Function

Server only functions will be highlighted in orange

Client only Function

Client only functions will be highlighted in red

Shared Function

Maytag elite washer manual. Shared functions will be highlighted in blue

Generate files Manage resources

Easy way to generate meta.xml and script files

Reference Link Provider

Easy way to access documentation on the MTA Wiki

VSDark

Server

Client

Monokai (Unsupported)

mtalua-http.enabled

Enable the WebAdmin Http Functionality for restarting/starting/stopping resources

mtalua-http.enable_restart_on_save

Enable automagically restarting resources when saving

Script Matador

mtalua-http.enable_search_hinting

Enable search hinting when restarting resources (Requires http whitelisting this ip)

mtalua-http.uri

URL to the MTA Http Server

mtalua-http.username

Means

Authentication username for the MTA Http Server required for restarting/starting/stopping resources

mtalua-http.password

Authentication password for the MTA Http Server restarting/starting/stopping resources

mtalua-generate.author

Allows you to set a custom author when generating new resources (meta.xml -> info -> author)

Script

mtalua-generate.watermarking

Enable or disable watermarking of meta files (will place a comment with a notice that the meta was generated by this extension)

mtalua-generate.meta_default_version

Default version when generating new resources (meta.xml -> info -> version)

mtalua-generate.meta_default_type

Default type of new resources (script, gamemode, map, misc)

mtalua-generate.shared_prefix

Custom suffix/prefix for shared files (Default is g_ prefix)This will treat files named g_test or test_g as shared files

mtalua-generate.shared_extension

Custom extension for shared files (Default is lua)This will treat files named test.glua as shared files

mtalua-generate.shared_prefix_type

If the shared is a prefix (true) or a suffix (false) (Prefix g_test Suffix test_g)

mtalua-generate.client_prefix

Custom suffix/prefix for client files (Default is c_ prefix)This will treat files named c_test or test_c as client files

mtalua-generate.client_extension

Custom extension for client files (Default is lua)This will treat files named test.clua as client files

mtalua-generate.client_prefix_type

If the client is a prefix (true) or a suffix (false) (Prefix c_test Suffix test_c)

mtalua-generate.server_prefix

Custom suffix/prefix for server files (Default is s_ prefix)This will treat files named s_test or test_s as server files

mtalua-generate.server_extension

Custom extension for server files (Default is lua)This will treat files named test.slua as server files

mtalua-generate.server_prefix_type

Script Metasploit

If the server is a prefix (true) or a suffix (false) (Prefix s_test Suffix test_s)

mtalua-generate.activate_client_file_generation

When activated generates a client file when using generate new resource

mtalua-generate.default_client_content

Allows you to set custom content that should be placed in the newly generated client file

mtalua-generate.activate_server_file_generation

When activated generates a server file when using generate new resource

mtalua-generate.default_server_content

Allows you to set custom content that should be placed in the newly generated server file

mtalua-generate.activate_shared_file_generation

Script

When activated generates a shared file when using generate new resource

mtalua-generate.default_shared_content

Allows you to set custom content that should be placed in the newly generated shared file

mtalua-generate.modify_meta

When adding new client/server-side files should the meta.xml automagically be modified?

mtalua-generate.filesrc_extensions

Extensions which are declated as file

mtalua-sense.activate_signature_help_parentheses

Allows you to disable the signature help when using (

mtalua-sense.activate_signature_help

Allows you to disable the signature help completely

mtalua-sense.show_relevant_only

Only show relevant functions (A serverside script is open, only serverside & shared functions will show)

mtalua-sense.show_reference_links (v2.3.5 and up)

Make functions clickable which redirect directly to the MTA Wiki

v2.3.6 (19. Jan 2019)

  • Bugfix for dependency 'request'

v2.3.5 (13. Jan 2019)

  • Added ability to make document full of links to the MTA Wiki
  • More internal seperation of different types of functions (peds, vehicles, engine)
  • Bugfixes for functions

v2.3.2 (13. Jan 2019)

  • Added ability to only show relevant functions (Serverside only functions will only display in server lua files)
  • Removed duplicated functions
  • Scriptside will now show in completion items

Script Metal Monogram Wall Art

v2.3.1 (11. Jan 2019)

  • Added 1.5.6 functions and deprecations
  • Search hinting for new resource manager
  • Added verification if resource exists

v2.3.0 (9. Jan 2019)

  • Added resource manager to start/stop/restart resources
  • Fixed existing files in generate classes will break extension
  • Fixed some missing information in some functions

v2.2.5 (8. Jan 2019)

  • Added more settings
  • Added the ability to modify existing meta files
  • Added the ability to customize file extensions, file prefix/suffixes
  • Added the ability to turn off watermarking
  • Fixed generating client files
  • Fixed extension upload

Script Mta Brasil

v2.2.0 (7. Jan 2019)

  • Added the ability to create meta/client/server files on the fly

Script Mta Sa Server

  • Thanks to 50p for the sublime text syntax highlighter. Which inspired me to create the VSCode extension.